

Apart from that, a two-player co-op mode allows the players to play with a friend simultaneously. Every level has deathmatch mode, in which four players can play together. One of Doom II's excellent features is its multiplayer support. Weapons are abundant for the player to choose from, such as pistols, rocket launchers, and chain guns. This game's main emphasis is on combat, as there are more than fifteen enemy creatures available on every level. The players have to play 32 levels, kill many enemies, and collect different weapons and card keys. The GBA version is somewhat similar to the PC version, with some additional features. It is one of the earliest first-person shooter games, and many consider it the best in its genre.

The game was ported to Game boy advance by Activision in 2002.

This one is apparently done by Kippykip.Įdit.It is a first-person shooter game released for the PC by the id Software. Second is we apparently have a port of said engine to the original GBA Doom game, one that is still being refined but by most accounts makes the game far nicer than the original GBA effort and far more in line with the original game. For those also unfamiliar with things then ID and its various offshoots and associates have often been seen to release source code to their games ( and might as well link for some of the forks at least ) with Doom happening many years ago and getting a few dozen projects with their own take on it, in addition to mods and user made content (probably the worst of the obvious choices for a link but ).įirst up is apparently prboom, one of the more notable open source takes on Doom, managed to get a GBA port. The Doom 1 port on the GBA being based upon the Jaguar port (so much so the tools for it fairly easily crossed over ) and the second a bit more of a custom effort.įor a more in depth discussion then the following pages do well While I would personally pick almost any other version to play today there does remain those that like all these oddball ports and the GBA platform for such things, and to be fair the way the game plays is not as limiting for Doom as later FPS efforts would be. For those unfamiliar then Doom and Doom II both got ports to the GBA.
